Spawns the specified object at your position. See big craftables data for a list of base game IDs.Įxample: debug bigitem 12 would give you a keg. Many of the commands which accept an NPC name can also accept farmer to reference the player instead.Īdds the specified craftable to your inventory. For example, any of the following 3 commands will set the player's friendship with Abigail to 500 points (2 hearts): If the description mentions that a parameter uses a "fuzzy" match, that means that it can match on a case-insensitive partial name. The commands themselves are case-insensitive, but parameters may still be case-sensitive. Details such as default values should be listed in the description. For example, the speed command is listed as speed, which means the command requires an integer value parameter and optionally has another integer duration parameter. Required parameters are listed in angle brackets and optional parameters are listed in square brackets. (Note: Money is capitalized in this example because if it is all lowercase it triggers a special chat response instead of executing the command.)Īll known commands are listed below. txt extension.įor example, let's say you have a quickstart.txt file with these commands:Įntering debug runmacro quickstart in the SMAPI console will execute all the commands, resulting in a backpack upgrade, money set to 10000g, farming skill set to level 1, and a Bone Sword added to the player's inventory. To run the macro, type debug runmacro in the SMAPI console, replacing with the name of your command file without the.Each command should start with a slash character (/), but should not include debug. Type commands in this file, one command per line.
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